Description: 用python ruby lua语言设计游戏。提供使用以上各脚本语言进行游戏开发的基础知识。-song with python design language games. For use above the scripting language for game development knowledge base. Platform: |
Size: 2804736 |
Author:高山 |
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Description: 是个不错的游戏编程书,但需要一定的C++基础,也需要一定的耐心-Be a good game programming book, but needs some C++ Foundation, it will take some patience Platform: |
Size: 33927168 |
Author: |
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Description: 一本比较好的介绍vc环境下如何编程的书,如何用图形来处理游戏的开发,是本好书-A relatively good environment to introduce programming vc book, how to use graphics to deal with game development is the most influential books of the Platform: |
Size: 13092864 |
Author:Liu |
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Description: 本书涵盖Java游戏开发的所有关键知识,并包括了1.4以后的新特性.-The book covers Java game development of all of the key knowledge, and includes new features after 1.4. Platform: |
Size: 9745408 |
Author:zhuzhu |
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Description: 游戏开发人工智能技术
很好的一本书 讲解游戏中的人工智能技术 希望大家喜欢
ps 英文原版-Game development artificial intelligence technology a good book on the game s artificial intelligence technology ps hope you like the original English edition Platform: |
Size: 10636288 |
Author:张伟 |
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Description: 脚本语言开发游戏的经典-采用LUA,Python和Ruby-Scripting language to develop a classic game- the use of LUA, Python and Ruby Platform: |
Size: 2814976 |
Author:dwedw |
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Description: 游戏编程精粹6的光盘源代码,网上找到的。是图形那一章的代码-The essence of the game 6 of the CD-ROM programming source code, find online. The chapter is the graphics code Platform: |
Size: 17392640 |
Author:黄达 |
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Description: Windows游戏编程大师一书配套源码,是游戏编程人员不可多的多的技术资料。-Windows Game Programming Guru a book supporting source, a game programmer is not much more than technical information. Platform: |
Size: 12365824 |
Author:杨磊 |
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Description: Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"-Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!" Platform: |
Size: 1402880 |
Author:mayaz |
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Description: 《游戏编程中的人工智能技术》(AI Techniques for Game Programming)的源代码-" Game Programming in Artificial Intelligence" (AI Techniques for Game Programming) source code Platform: |
Size: 6351872 |
Author:Bingo |
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